WebEntities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your Jeffery is also known as entity number 7 and is incredibly intelligent and tricky. Players need to turn corners carefully and look down hallways before taking off, because Entity 3 could be right around the corner or further down the hallway, staring and smiling with its eyes and grin that pierce through the darkness. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. User blog:JustaWhiteSkull/father of the void archive, User:MoonlightSerenity/Sandbcx for the Facelings, User blog:SkyCityXD3/Non-Canon Joke Entry 1, User blog:TheTigerFiles/Entity - The Bright Light That Shines Over Infinity, Do Not Sell or Share My Personal Information. Because the Backrooms narrative is entirely fan-generated, hundreds of floors and thousands of entities exist within the Backrooms established lore. This entity is not particularly dangerous when compared to many of the others within the back rooms. This creature can move through walls in a fashion known as no clipping. The reason that facelings are at the bottom of the list is due to the fact that many of them are actually known to have friendships with humans that are in the backrooms. Most of what is known about them is the fact that they are able to take on the appearance of humans and blend in with others around them. Fortunately, Level 4 is home to various human outposts that will lend aid to wanderers. Not only can these entities steal your identity, but they can also mimic your voice in order to steal your entire identity as a whole. Level 7 is home to two entities. I was wondering if you could expand on your opinions in this article, specifically why you put entity 23 in D tier? This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. If the person has no odor, either way, they are an imposter. As a result, the list in those parts has been shortened to just the catalogued entities. Contents 1 songs 2 Facelings 3 Hounds 4 Smilers 5 Deathmoths 6 Skin-Stealers 7 Insanities 8 Jerry 9 Angel songs e o it-he llo u IT-BUY Facelings The impostors are entities that do not have a lot of information on them. WebEntity Number: 4 Habitat: Majority Description Deathmoths are giant moths that inhabit the Backrooms. This does not mean that the entity only exists within that canon, but that it features material from that canon. If their blood is, in fact, see-through, they are an imposter and not a human. These are the most common entities in the Backrooms. Lastly, "habitat" refers to how often you'll encounter the entity. Each Entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. While it may appear to be a harmless balloon at first glance, if players get too close to it, it latches on and attacks with a gnarly jumpscare. You can still add new ones. Accessible from Level 1 through doors, Level 2, Pipe Dreams is a maze of concrete maintenance tunnels lined with steam pipes. They are called the smilers because of their appearance. WebEntities 1-99 Entity 1 The Cameraman Entity 2 Windows Common, notably Level 188 Entity 3 Smilers Any level with darkness Entity 4 Death Moths Many, most notably Level 5 Entity 5 Clumps Many, most notably Level 2 Entity 6 Dullers For convenience, theM.E.G. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. And they are able to end a life. Made up of a massive network of underground caverns, Level 8 is the deadliest of the Main Nine by far. Jeffery looks like a typical blue and gold macaw. Waiting for you. While the younger facelings are mischievous and often times devious, they are still not nearly as evil or dangerous as many of the other entities within the backrooms. They have no recognizable features other than a drawn on :-) where a normal face would be. Do Not Sell or Share My Personal Information. If the person excepts the offer, the beast of level five will devour them whole. Be warned- Class 2 Entities can be found in large groups, such as Death Rats in Level 2. In this list, entities are organized through numbers. Entities with anomalies are also clearly marked with special symbols, etc. It is said that one of the only ways that you can find out if someone is an imposter or not is to check on whether they smell good or bad. The following are the most important entities, listed below. Once you are a partygoer, you will not remember your past life, and you will turn into a partygoer, your self, attacking humans that find themselves in the back rooms. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! The only reason that they are not higher up the list is the fact that you can momentarily stun them into not attacking you by intimidating them. Do Not Sell or Share My Personal Information. Do Not Sell or Share My Personal Information. I found that article to One other way is to check and see if their blood is translucent much like a skin stealer. Once your bones disappear, and you have simply caught in a glimpse of its eyes, you will be unable to defend yourself any longer. All Entities on Every Level of The Backroom Level 0 The Lobby Image: Wikipedia Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. They can be found across multiple levels. They can be found across multiple levels. Smilers are tall, lanky, dark figures that lurk inside of pitch black rooms within the backrooms. "Hazard" refers to the implicit danger of an Entity, ranked on a scale of zero (0) to seven (7) (Exceptions apply). As a void of total darkness, Level 5 isnt inhabited by any entities, not even Smilers. This is a large creature with an incredibly wide open mouth. On the inside of the large mouth of this creature are its eyeballs. As a result, Level 1 is home to various survivor communities that sustain themselves through scavenging and trade. If you do the exact proper steps needed to tame him, he will not turn you into a zombie and leave you alone from then on. The concept of this skinless entity is horrifying in and of itself. The Hounds are also known as entity number 8. Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. Conflicting accounts may exist in the database, and trusting your gut is the best way to survive. The reason that they are at this location in the list is due to the fact that it is difficult to keep eye contact, and if you break that eye contact, they will attack you. - This article was updated on April 19th, 2023, Attack of the Fanboy / GAME GUIDES / All Backrooms Monsters and Entities for every level, The latest news in the world of video games at Attack of the Fanboy, Oshi no Ko Episode 4 Release Date and Time on HIDIVE, One Piece Chapter 1082 Spoilers and Release Timeline, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved, All Backrooms Monsters and Entities for every level, What Are the Backrooms? These people turned into creatures due to lack of proper hydration, sustenance, and/or sleep. The urban legend is based on a simple question: given that there is a human simulation, what if a person clipped out of reality and into the unloaded areas of the map? In-game, players need to maintain eye contact with The Hound in order to put distance between the creature and themselves. There are many different types and varieties of entities, both hostile, and passive. They are nearly found on every level in the backrooms. Some people say, there are 34 main levels to the back rooms. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms. The creepiest entity is the bone thief. Back rooms Entity List Bone Thieves:. Minimal: The Entity does not attack a lot, however it is able to slightly hurt wanderers. Once your bones disappear, you will not be able to move and you will be a pile of meat on the ground. Not much is known about the big eye. With one gaze into their eyes located in their mouth, your bones will disappear and they will eat you. He runs the website as the webmaster and creates all content for the oddities blog. WebBackrooms entities Tier List Maker - TierLists.com Anime & Manga / Backrooms entities Backrooms entities Press the labels to change the label text. Being forced to look at this creature, not knowing if it'll run towards the player staring at it anyway, builds more terror inside the player than the humanoid entity's eerie but plain design. They are shown as followed: Class 0 Entities are creatures which no threat to the player. The Fiction Project Explained. The Backrooms Full Wiki is a FANDOM Games Community. jumpscares are sudden and jarring to players, Best Modern Horror Games That Use PS1 Graphics, The Best Free-to-Play Horror Games on Steam, A Hollow Knight: Silksong Shadow-Drop Could Kill Two Birds with One Stone, Cassette Beasts: Bootlegs (Shinies) Explained, Amanda the Adventurer: The Piano Puzzle Solution. These creatures are known to have a serious skin condition similarly to mange for dogs. Class 1 Entities are creatures who are not outwardly hostile, but can be harmful if provoked. Level 1, also known as the Habitable Zone, is a massive warehouse that, true to its name, is habitable. Following a seasonal cycle of spring, summer, autumn, and winter, the weather outside Level 4 can be calming and terrifying. Level 5 is believed to be the home of the Deathmoths, acid-spitting moth-like entities that can occasionally be found fluttering around in other areas of the Backrooms. WebLevel 1,000,000,000 - "Entity Land Theme Park" Level 2147483647 - "Computer Lab" Level 2147483648 - "THE Computer" Level 11,000,000,000 - "{UNNAMED}" Level If you do not make eye contact the entire time, and you break eye contact, they will chase you and attack you. Backrooms Unlimited Wiki is a FANDOM Games Community. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. Mostly found in the earlier levels, this creature can also be found in nearly every other level. However, most Class 4 Entities must be purposefully summoned to fight. Not only is Level 8 inhabited by nearly every previously-mentioned entity, but its also home to some unique horrors. If you see their eyes and mouth light up from a dark room, smiling at you, you are supposed to make eye contact with them until they leave. WebList of Common Entities. Tyler is a twenty-one-year-old senior studying professional writing at Champlain College. If for no other reason, it can make your bones disappear right out of your body just by looking you in the eyes from a distance. Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. While this means that Level 0 is technically one of the safer levels in the Backgrounds, many new arrivals succumb to hunger and thirst or are driven to madness by Level 0s sheer monotony. Out of universe, an Entity can be described as "anything living that isn't a person". They are most often aggressive and seek to attack and potentially kill the player. The Camo Crawlers, four-armed arthropods that can blend in with the walls, are the most prevalent native entity on this level. This leaves those trapped within with no other option but to wander until they find a way back to reality or down to a deeper floor. Many proposals have attempted to attack this question to no avail. Do Not Sell or Share My Personal Information. Located at the bottom of Level 7, Level 8, The Caves, is the deepest of the Main Nine levels in the Backrooms. The unknown whispers from the dark shadowy figures just beyond the windows lends a heavy hand to just how creepy they really are. has assigned each entity a number. WebReality Levels (Levels that are part of The Frontrooms. If you find yourself wandering into the realm of creepy online urban legends, its only a matter of time until you run into something related to the Backrooms. Class 1 Entities are easy to avoid due to their behavior. The Fiction Project Explained, Evil Dead Rise Age Rating and Parents Guide. However, it is noted that Class 3 Entities are almost always found alone. Below, all the main entities of the backrooms. Most entities are hostile, so it is strongly advised to run away in the event of an encounter. The major reason that this entity is at number one in the S tier category is the fact that if you simply catch a glimpse of its eyes, your bones will simply be gone. Take extra precautions if encountering this Class of Entity. They may not be able to chase you down because they do not move, but they will mimic voices and sounds in order to get you to come and see what is going on in that location. Entity number 121 is also known as a bone thief. The Backrooms Common Entities Level-Specific Entities Unique Entities Joke Entities Entity 1 - Unknown Entity 1.1 - ??? These tricky entities are also known as entity number 67. Class 3 Entities engage in fights and are harmful. WebEntities 0-99 Entity 0 The Humans Entity 1 The Backrooms Entity 2 Windows Entity 3: Smilers Smilers Entity 4 Deathmoths Entity 5 They often are seen scratching their skin profusely. Skin Steelers do not actually have the capability of speaking any language, or communicating in any meaningful way other than repeating things that they have heard someone say before. Other types of entities found in Level 1 are Skin-Stealers, which prey on humans by disguising themselves with the skin of past victims, and Dullers, grey humanoids that ambush prey by pretending to be puddles. These extra layers of skin multiply until you are so heavy that energy drains from you at an incredible rate. All Entities in Inside the Backrooms. These Dullers can no-clip their arms through walls in order to grab a person by their throat in order to catch them and kill them. While th Read Chapter Chapter 5 Entity 5: "Clumps" Entity Number: 5 Habitat - Majority, most notably Levels 2 and 3. It is generally friendly and nice, especially if you have high quality meat to feed it. Entities are non-human lifeforms which can be found on various levels. This is one of the most terrifying things I have ever heard. Not only this, but it may be an ever-changing structure and constantly makes additions to itself over time. As said above, Entities are as wildly varied as living things on Earth, if not more feel free to get creative! The entire body of this entity is covered in tiny little suction cups, which are used in order to keep the skin suit on that they are wearing from whatever person they take it off of. "Name" is what the entity is known as. Since the games release, its quickly become one of the most popular games based on the Backrooms. All they need to do is get one good touch on you with the razor sharp leech like mouths at the end of their arms. They are also super intelligent. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. Levels Level 0 "The Lobby" Level 1 "Lurking Danger" Level 2 "Solve to Survive" Level 3 ""The Arcadeworld"" Level 4 "Office, LLC" Level 5 "WindMill" Level 6 "Undocumented Darkness" Level 7 "Forest of Flight" Level 8 "Frigophobic Hotel" Cluster I Levels 0 - 999 The Main Nine Drag and drop items from Anomalous Entities are entities which do not conform to the format of a standard entity page. The party goers are called this, mainly due to their appearance, and the level in which they reside. She's been a fan of games like Minecraft and Pokemon since her childhood, but has recently found a love for story-based games like Life is Strange, Night in the Woods, and Resident Evil. Level 3 is also home to several entities found on earlier floors. While it doesnt seem like a high risk if you know to not attempt to hold Jeffery, the trickiest part is the fact that he can fly incredibly fast after you and no clip through walls to get to you. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Medium: Same with the last, except the entity is able to kill a wanderer. The most dangerous entity found on Level 2 are Smilers, terrifying creatures that stalk their prey from the shadows and can only be identified by their piercing eyes and glimmering teeth. RELATED: Horror Games Set in Unusual Locations. High(Common): They have a distaste to other entities, or wanderers. They are classified into three categories: their number, name, and habitat. Unfortunately, there are only a small number of entities that are Class 0. WebEntities are a category of varying beings and organisms residing within and originating from the Backrooms. Not only does Level 1 blessed with a seemingly endless supply of water and electricity, but crates full of food and other supplies regularly appear at random. Class 2 Entities are somewhat aggressive creatures who are capable of harm, but are easy to escape. "Number", as the name suggests, refers to the numerical notation of an entity. Lets look at all the entities in Inside the Backrooms and how to survive them. I dont know about you, but turning into an empty brained meat bag that wonders around a super liminal space searching for humans to attack and kill is something that definitely freaks me out. Do Not Sell or Share My Personal Information. RELATED: Best Modern Horror Games That Use PS1 Graphics. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity. This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. "Number," as the name suggests, refers to the numerical notation of an entity. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. Not much else is known about the imposters, including whether their intentions are good or bad overall. While you are in level five with this entity, it has powers on par with a deity. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. The party goers hunt in packs, and even though they are not fast, they are tricky and cunning. Not all of these 1000+ entities and anomalies are specifically known. Entity (Number Unknown) Cable Monster or Unofficial Backrooms Wiki is a FANDOM Lifestyle Community. The entity's intensions can vary. While no entities roam the halls of Level 4, some rumors claim that opening the windows will result in you being dragged outside and killed by unknown monsters. These entities aren't ingame yet, but will be added in one of the future updates. Low: The entity will not attack unless provoked, and they are able to cause medium injuries to wanderers. Inside of the fandom for the backrooms, there are many YouTube channels that visit most of the entities and levels that there are information about. Appropriately, this level is home to some aquatic entities. Now you have a better idea of the backrooms as a whole and you also got to see a ranked tier list of the creepiest entities within the backrooms. While the name of this entity is, in fact, six arms, the creature itself has more than that many prehensile limbs coming from its body. 4 Entity 8: The Hound Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. The blood of this entity, much like some of the other entities, is see-through. However, fans of the Backrooms have collectively agreed that the first nine levels of the Backrooms, often referred to as The Main Nine, form the backbone of the Backroms nebulous canon. Christopher is a Doctorate student for Psychoanalysis and therapy. Once it feels like it has done enough in making the person insane it will offer that person untold riches and power. This level of unclarity places these entities towards the bottom of the list, due to the fact that several of the others have purely evil intentions. If you attempt to hold or tame Jeffery and you are unsuccessful, you will become a mindless zombie that worships him forever. Related: Evil Dead Rise Age Rating and Parents Guide. This means that they are sneaky in their approach which certainly makes them creepy. Pending: The entity was recently discovered, however it behaviors are unknown, and is still being researched. The Backrooms are often depicted as endless maze-like hallways. We believe that there may be an unlimited amount of rooms within the back rooms. While there is simply too many entities to go over in this short article, we will be making a tier list based on the creepiest entities within the backrooms. Skin givers make their way up the list at a decent pace. Accessed through a door labeled office sector in Level 3, Level 4, the Abdonded Office resembles an empty office building. While these entities are found on most levels, and are not some of the most dangerous, they find their selves towards the top of this tier list, simply because of the creepiness and scariness factor of actually turning into one yourself. Her professional career in writing has only just begun, as alongside writing for GameRant she's been a writer at Sportskeeda going on two years now. The creepiest part about these entities is that they were once human, and the fact that it can happen to any human that finds themselves in the back rooms. These creatures are known to add extra layers of skin on you once they make contact with their hands. Like many other floors in the Backrooms, Level 0 doesnt adhere to the laws of physics, with the rooms appearing to shift and change constantly. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. The best way to tell if a skin stealer is not human is to see if their blood is red or see-through. Class 3 Entities are the most common Class. The only known way to escape from this entity is to throw sugar at it. Their mouths are long and horrifying, decorated with tiny sharp teeth built so that they can wear their victim's skin as a disguise. Class 4 is an exclusive category for Bossfights, and other Entities which are extremely hostile and dangerous. These are the most common entities in the Backrooms. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Do Not Sell or Share My Personal Information. Classes Entities are categorised into 6 separate To keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. WebBackrooms Entities and Levels Tier List. There are many different types and varieties of entities, both hostile, Inside the Backrooms is currently available on PC. From giant eye balls to nice cats, you got to see some of the most interesting creatures inside of the backrooms lore. Understanding the behavior and nature of entities you encounter within the Backrooms is crucial to your survival. They do kill humans, but they also run from any threat more often than not. Entities are categorised into 6 separate classes. These are simply many of the windows that are found throughout nearly the entirety of the back rooms. However, being stalked by the tall entity within Inside The Backrooms and attacked with its jarring, chilling jumpscare only adds to the fear, particularly for those who already know the eventual fate of those the entity catches. Lastly, "Habitat" refers to how often you'll encounter the Entity.
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